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Messages - sthilla

Pages: [1] 2
1
Accounts Trading / Re: Welcome!
« on: November 25, 2011, 09:42:57 am »
um ham whenever they wanna trade they should use a middle man like You,Me,or Admin because there are alot of scammers btw a middle man will be someone who collects all the info from both account change it up an pm both traders there new info for there new accounts Note:Only Admins&mods may be the middle men 8)

2
Crossfire Tools / OllyDBG
« on: November 15, 2011, 11:27:10 am »
Here i will explain some basics, for make a crossfire hack.

First, you need to find some addys:

Download Olly and Olly plugins, (atachment).
Creat a script with c++, add this code:

Code:
#include "windows.h"
#include <iostream>

int main()
{
   DWORD err;
   HINSTANCE hDLL = LoadLibrary("CShell.dll");               // Handle to DLL
   if(hDLL != NULL) {
      printf("Library has been loaded\n");
        }
   else    {
        err = GetLastError();
      printf("Couldn't load dll\n");
   }
   system("pause");
   return 0;
}


Put it in crossfire folder and run it.
Open Olly and press atach, and find the program that u created.
in the code that will show up, press "Shearch for--All referenced text (somthing like that)"
Press "M" in the top.
Then go to Plugins-Make Dump of process"
it will show up a window, shearch for "Cshell 1000000000" and save it.
Then close all, press open and select the file that u saved.
Press Shift+F7+F8+F9, then press OK in the message that will show up.
Right Click, Shearch for-- all referenced text
And Find addys , for exemple, press right click, shearch text, select the 2 things, and whrite: ReloadAnimeRatio (for the no reload addy)

Download Olly Here -> http://www.ollydbg.de/

Now, open c++, press new project, select win32, then creat a win32 Project .
It will show up a message, press next, select dll and press finish.
It will Create a dll project, for manage the dll click were the image is showing:





Then on Dllmain.cpp, just whrite the folowing:

Add at the begining of ur code in c++ add this:

Code:
#include "stdafx.h"

Then Define ur addys, for exemple:

Code:
#define noreload     0x2698
Add this after defining and including:

Code:
DWORD WINAPI Hacks(LPVOID)
{
Then just add ur function, for exemple:

Code:
bool hak = true;
For continu add this:

Code:
while(1)
 {
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell+WeaponMgr);
Define the WeaponMgr, for find addy, go in olly shear noreload and the next addy will be 10A**** and somthing (* = a number), delete the "10" and add 0x at the begining

After it just creat ur hack.

Code:
if (hak)
    {
   if (pWeaponMgr) //define weaponmgr
   {
       for(int i=0; i<560; i++)//560 is the number of the weapons, soo it will afect all weapons
{
   if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) != NULL)
       *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) + NoReload ) = 150;//150 is the reload speed
}


Full code

Code:
#include "stdafx.h"
#define WeaponMgr                   0xA65EE8
#define NoReload                    0x2698

DWORD WINAPI Hacks(LPVOID)
{
bool hak = true;
bool recoil = true;

 while(1)
 {
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell+WeaponMgr);
   
if(hak)
{
   if (pWeaponMgr)
   {
       for(int i=0; i<560; i++)
{
   if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) != NULL)
       *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) + NoReload ) = 150;
}
   
      }
   }
Sleep(100);
}

}

bool Ready2Hook()
{
   if(GetModuleHandleA("CShell.dll")   != NULL
   && GetModuleHandleA("ClientFx.fxd") != NULL)
       return 1;
   return 0;
}
 
DWORD WINAPI Wait(LPVOID)
{
   while(!Ready2Hook()) Sleep(200);
        CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hacks, NULL, NULL, NULL);
   return 0;
}
 
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
   DisableThreadLibraryCalls(hDll);
   
   if ( dwReason == DLL_PROCESS_ATTACH )
   {
       
       MessageBoxA(0, "your test Here for the message","your title message", 0);
       
 
        CreateThread(0,0,(LPTHREAD_START_ROUTINE)Wait,0,0,0);
   }
   return 1;
}


After all this, just debug it, by pressing the "start" icon up there.
then go to your project folder--debug.
then you will see a .dll file, thats it





thx and add credits

3
Crossfire Source Code / one hit ZM source code
« on: November 13, 2011, 05:26:14 pm »
Code: [Select]
// main.cpp.cpp : Defines the entry point for the console application.
//

#include "windows.h"


int _tmain(int argc, _TCHAR* argv[])
{
return 0;
}
#include "stdafx.h"
#define WeaponMgr 0xA65EE8
#define OneHitKill 0x7F8

DWORD WINAPI Hacks(LPVOID)
{
bool hak = true;
bool recoil = true;

while(1)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell+WeaponMgr);

if(hak)
{
if (pWeaponMgr)
{
for(int i=0; i<560; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + OneHitKill ) = 9999;
}

}
}
Sleep(100);
}

}

bool Ready2Hook()
{
if(GetModuleHandleA("CShell.dll") != NULL
&& GetModuleHandleA("ClientFx.fxd") != NULL)
return 1;
return 0;
}

DWORD WINAPI Wait(LPVOID)
{
while(!Ready2Hook()) Sleep(200);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hacks, NULL, NULL, NULL);
return 0;
}

BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);

if ( dwReason == DLL_PROCESS_ATTACH )
{

MessageBoxA(0, "Made by sthilla","CFNAv2", 0);


CreateThread(0,0,(LPTHREAD_START_ROUTINE)Wait,0,0, 0);
}
return 1;
}
[/color][/b]
hey guys please dont ask how to use it its for creators only an a simple thanks would be nice becuase it took me forever to fix it  8)

4
Crossfire Source Code / Re: Crossfire Codes !
« on: November 11, 2011, 12:15:00 pm »
it has 2 erros but im sure i can fix it

5
Crossfire Source Code / Re: Crossfire Codes !
« on: November 11, 2011, 12:06:41 pm »
thanks.....but this has got alot of errors

6
Crossfire EU Hacks! / Re: CrossFire EU Hack Full VIP!
« on: November 11, 2011, 11:47:44 am »
lol yep its because they are from that country an NA hacks wont work for them

7
Crossfire EU Hacks! / Re: CrossFire EU Hack Full VIP!
« on: November 11, 2011, 11:38:19 am »
nice job i wish i had CF EU lol 8)

8
Crossfire Source Code / Re: No recoil/spread
« on: November 11, 2011, 11:03:07 am »
do you have source codes?

9
Programming Tools / Re: C++ download
« on: November 11, 2011, 10:36:30 am »
What you mean@hane

10
Crossfire Source Code / Re: No recoil/spread
« on: November 11, 2011, 10:34:37 am »
no problem...do you know how to make hacks or are you still learning the basics?

11
Crossfire Source Code / No recoil/spread
« on: November 11, 2011, 08:18:41 am »
Code: [Select]
 
//NoSpread
        if(NoSpread)
        {
            if (WeaponMgr)
            {
                for(int i=0; i<560; i++)
                {
                   
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
        *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0x26A0) = 0.0f;
                }
            }
        }

//NoRecoil
        if(NoRecoil)
        {
            if (WeaponMgr)
            {
                for(int i = 0; i < 9; i++)
  {
 

if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)

 *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0x251C) = 0.0f;
 *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0x2588) = 0.0f;
 *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0x258C) = 0.0f;
 *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0x2590) = 0.0f;
 *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0x1928) = 0.0f;
 *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0x1924) = 0.0f;
 *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0x192C) = 0.0f;
            }
        }
}

12
Programming Tools / C++ download
« on: November 11, 2011, 08:09:34 am »
Hey guys today im gonna share with you a programming tool to which may help you to make your very own hacks reason for shareing this is becuase i know many of you have been searching for a tool on how to create hacks and ive decided to share it here with you guys anyway here is the link and i hope you guys enjoy being on this site here with us==>http://www.microsoft.com/visualstudio/en-us/products/2010-editions/visual-cpp-express

13
um im not sure but you can try an reply to us wheater it works or not 8)

14
C++ / C / C# / ASM Programming / Re: C++ steps
« on: November 10, 2011, 07:14:08 pm »
no problem guys 8)

15
Crossfire Source Code / Basic Player Info
« on: November 10, 2011, 07:00:24 pm »
Hey Guys This Is For Creators Or The Ones Who Are Becoming Creators. Please Keep In Mind That You Keep This Order.

CODE
struct BasicPlayerInfo
{
           char Spacer00[4];
      float MovementSpeed;
      float MovementWalkRate;
      float MovementDuckWalkRate;
      float MovementSideMoveRate;
      float MovementFrontBackRunAnimationRate;
      float MovementLeftRightRunAnimationRate;
      float MovementFrontBackWalkAnimationRate;
      float MovementLeftRightWalkAnimationRate;
      float MovementAcceleration;
      float MovementFriction;
      float JumpTime;
      float JumpVelocity;
      float JumpLandedWaitTime;
      float JumpLandedNoJumpTimeRate;
      float JumpRepeatPenaltyMoveRate;
      float JumpRepeatPenaltyHeightRate;
      float JumpLandedMovePenaltyTimeRate;
      float JumpLandedMovePenaltyMoveRate;
           char Spacer01[40];
      float DamagePenaltyTime;
      float DamagePenaltyMoveRate;
      float C4PlantTime;
      float C4DefuseTime;
      float MaxCanDefuseDistance;
      float CharacterHiddenAlpha;
      float CharacterHiddenWalkAlpha;
      float CharacterHiddenRunAlpha;
      float MovementHiddenRate;
      DWORD CrossHairColor;
      float CrossHairRedChangeRate;
      float CrossHairGreenChangeRate;
      float CrossHairBlueChangeRate;
};


Thanks For Reading. And Welcome To Our Site 8)

Pages: [1] 2

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